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Devlog
v1.1.2: activate Pixel Art Studio with a shortcut; external file watcher; more QoL
September 03, 2026
by
Alfred Baudisch (Pardall)
4
#qol, #selection, #shortcuts, #crash
Activate and De-Activate Pixel Art Studio with a Shortcut No more "click a tool to activate Pixel Art Studio shortcuts", then "click again to de-activate the tool to bring Blender shortcuts back" . In...
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v1.1.1: selections 26x faster, hidden faces cannot be painted, more settings and QoL
September 02, 2026
by
Alfred Baudisch (Pardall)
1
#bug, #selection, #performance, #qol
Faster Selections and you can now move selections at corners Selection tools are now 26 times faster in the 3D viewport ! Until v1.1.0, if you moved a selection at a 3-uv islands / 3-seams intersectio...
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v1.1.0: quality of life features (bindable shortcuts, settings) and older Blender support
August 31, 2026
by
Alfred Baudisch (Pardall)
2
#qol, #shortcuts, #features
v1.1.0 - Major Version Upgrade Customizable Shortcuts It's now possible to customize every single shortcut. The shortcuts documenation was updated: https://pardalltools.github.io/pixel-art-studio-docs...
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v1.0.7: perfect selections across seams and separate UV islands
August 31, 2026
by
Alfred Baudisch (Pardall)
1
#bug, #selection, #marquee, #move
I finally solved the biggest challenge I had since I started developing this tool: moving pixels and selection marquees across seams and separate UV islands in the 3D viewport. This is a very complica...
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v1.0.6: pressure sensitivity, rotate viewport with Alt, selection drag
August 30, 2026
by
Alfred Baudisch (Pardall)
1
#bug, #selection, #pressure-sensitivity
v1.0.6 Changelog Improvement: it's now possible to rotate the viewport while holding Alt. For that, go to Preferences > Input > Check "Emulate 3 Button Mouse", and then Alt does not trigger the color...
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v1.0.5: selection tools 3D viewport, perspective symmetry, new tutorial
August 30, 2026
by
Alfred Baudisch (Pardall)
2
#bug, #symmetry, #selection, #tutorial
After almost 10 hours of work non-stop without sleeping, I fixed regressions introduced in the selection tools in the 3D viewport, but not only that, now you can move selections correctly across faces...
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v1.0.4: So many bug fixes (shapes, move and selection tools, color space)
August 30, 2026
by
Alfred Baudisch (Pardall)
1
#bug, #selection, #color
v1.0.4 Changelog Bug fix: Drawing with the brush tool when the viewport is zoomed out at a great distance from the model, does not draw dots anymore , it draws a continuous stroke correctly. Bug fix:...
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v1.0.3 (bug fix: shapes consistent across seams and gradient performance)
August 29, 2026
by
Alfred Baudisch (Pardall)
1
#bug
UPDATED: This version introduced a regression in the Ellipse, Rectangle and Line tools, they do not draw pixel perfectly anymore. I'm working on a fix. For now, I recommend downloading v1.0.2. v1.0.3...
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Critical bug fix: keep lines consistent across seams on the 3D viewport
August 29, 2026
by
Alfred Baudisch (Pardall)
1
#bug
v1.0.2 - Critical bug fix UPDATE: Download v1.0.3 instead as the fix covers the same class of errors for all drawing tools. In the 3D viewport when drawing across UV islands that are too far apart, th...
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v1.0.1: Groups now correctly move all their layers; Workspace crash fix
August 28, 2026
by
Alfred Baudisch (Pardall)
1
#bug
v1.0.1 Improvement: when moving a group of layers up and down, now the layers go alongside the group folder, working effectively and correctly as a "group" like Photoshop, etc. Bug fix: fixed a crash...
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